Programme

4 days to hone new skills
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To attend the workshops of your choice, you can register every workshop day from 8:00am to 9:00am, at the UXLx venue reception desk. You’ll get tokens for the workshops you selected. Tokens are limited to each room’s capacity.

  • 23 May
  • 24 May
  • 25 May
  • 26 May
  • Full-day
    Workshops
  • Half-day
    Workshops
  • Talks and
    Keynotes
  • Half-day
    Workshops
Tuesday 23 May

8:00Check-in & Workshop Registration

9:00Morning WorkshopsCoffee break @ 10:30 (30min)

10:30 (30min)
Richard Banfield
Design Sprints - Part I   Aud. II
Richard BanfieldAud. II

Learn how to guide your team or client through a rigorous, and time-boxed cycle that validates product and user experience concepts. You’ll walk away knowing how to incorporate user insights into complex design and UX decisions. Discover how to reduce risk and depoliticize your design thinking processes with this framework. Apply this framework to any cycle that involves design and UX decision making and prototyping.

Jina Anne
Design Systems - Part I   Aud. III
Jina AnneAud. III

Details coming soon...

12:30Lunch Venue's Restaurant

14:00Afternoon WorkshopsCoffee break @ 15:30 (30min)

15:30 (30min)
Richard Banfield
Design Sprints - Part II   Aud. II
Richard BanfieldAud. II

Learn how to guide your team or client through a rigorous, and time-boxed cycle that validates product and user experience concepts. You’ll walk away knowing how to incorporate user insights into complex design and UX decisions. Discover how to reduce risk and depoliticize your design thinking processes with this framework. Apply this framework to any cycle that involves design and UX decision making and prototyping.

Jina Anne
Design Systems - Part II   Aud. III
Jina AnneAud. III

Details coming soon...

17:30End of Sessions

Wednesday 24 May

8:00Check-in & Workshop Registration

9:00Morning WorkshopsCoffee break @ 10:30 (30min)

10:30 (30min)
Sarah Doody
Sarah DoodyAud II

The workshop will consist of a brief overview of why research matters so that you have excellent talking points to take back to team mates and colleagues who don’t buy into research. Then, we’ll take a deep dive into the research process as well as practice doing research on each other based on a mock project that you’ll learn about in the workshop.

Jim Kalbach
Jim KalbachAud. III

This workshop provides a solid background for understanding, building and communicating an effective UX Strategy. Through many examples, hands-on activities, and references to relevant literature, you’ll learn about this emerging field that is critical to the future of UX.

Tanya Kraljic
Tanya KraljicRoom 1

This workshop will provide an overview of the state of the art and science behind voice interfaces. Then, through examples, discussion, and hands-on activities, you’ll walk away with a solid understanding of how these interfaces are designed and developed, where the field is going, what your challenges and opportunities are, and how you can hit the ground running when you’re ready to get to work.

Lauren Lucchese
Lauren LuccheseRoom 2

This workshop will introduce us to content-first design, and how to architect information for understandability. You’ll learn how to create content prototypes, run content tests, and design experiences that feel like personalized conversations.

Scott Sullivan
Scott SullivanAud. III

The workshop consists of a brief overview of what's currently possible with wearable devices, followed by an outcome-based service design project prompted by real-world opportunities. For our service design project, we'll go through simple paper prototyping, data analysis (provided data), verifying that our service provides value, and then the hard part, explaining the value of the new technology.

12:30Lunch Venue's Restaurant

14:00Afternoon WorkshopsCoffee break @ 15:30 (30min)

15:30 (30min)
Anna Dahlström
To be announcedAud. II

Details coming soon...

Molly Lafferty
Molly LaffertyAud. III

Through a combination of discussion, sketching and hands-on demos, you’ll gain an understanding of the opportunities and limitations of designing experiences for TVs. From working with grids and directional inputs to considering information density and UI motion, you’ll walk away well-equipped to tackle the design of any interactive, large screen experience.

Alberta Soranzo
Design LeadershipRoom 1

In this workshop, we’ll take a look at how to assess the skills of our colleagues (as well as our own) to best shape, inspire and lead a design team that works together (and stays together).

To be announced
To be announcedRoom 2

Details coming soon...

Dan Klyn
Dan KlynRoom 5

This workshop-on-wheels (and on foot) will be led by Dan Klyn, an information architect whose focus in teaching and in practice has been to apply lessons from close study of architecture in the built environment to the architecture and design of places made of information.

17:30End of Sessions

20:00Dinner

Thursday 25 May

8:00Check-in

9:00

To be announced
To be announced

Details coming soon...

9:45

Sarah Doody
Sarah Doody

Details coming soon...

10:20Coffee break (30min)

10:20 (30min)

10:50

To be announced
To be announced

Details coming soon...

11:25

To be announced
To be announced

Details coming soon...

12:00

To be announced
To be announced

Details coming soon...

12:30Lunch Venue's Restaurant

14:00

To be announced
To be announced

Details coming soon...

14:35

To be announced
To be announced

Details coming soon...

15:10

To be announced
To be announced

Details coming soon...

15:45Coffee break (30min)

15:45 (30min)

16:15

Tom Greever
Tom Greever

Details coming soon...

16:50

Brenda Laurel
Brenda Laurel

Details coming soon...

17:30End of Sessions

20:00Dinner

Friday 26 May

8:00Workshop Registration

9:00Morning WorkshopsCoffee break @ 10:30 (30min)

10:30 (30min)
Jeff Patton
Jeff PattonAud II

In this workshop you’ll learn how to build maps to understand how users work today and to identify opportunities for improvement. You’ll learn how to build maps to describe feature ideas and explore strategies for incremental release, and iterative and incremental development. You’ll learn more about an Agile product design and development lifecycle and where story mapping fits into it.

Jody Medich
Jody MedichAud. III

In this workshop, we’ll discuss how exponential technologies like Augmented Reality, Robotics, IoT, and Wearables will dramatically change the future of Human Machine Interfaces. Then we’ll experiment with physical methods to prototype these new interaction models.

Katy Mogal
Katy MogalRoom 1

In this workshop, we will introduce the concept of moments-based research. Based on analog digital diaries of the past, it will help us capture critical instances of interaction with our products and services that make or break the experiences we deliver.

Lauren Lucchese
Lauren LuccheseRoom 2

This workshop will introduce us to content-first design, and how to architect information for understandability. You’ll learn how to create content prototypes, run content tests, and design experiences that feel like personalized conversations.

Scott Sullivan
Scott SullivanRoom 5

The workshop consists of a brief overview of what's currently possible with wearable devices, followed by an outcome-based service design project prompted by real-world opportunities. For our service design project, we'll go through simple paper prototyping, data analysis (provided data), verifying that our service provides value, and then the hard part, explaining the value of the new technology.

12:30Lunch Venue's Restaurant

14:00Afternoon WorkshopsCoffee break @ 15:30 (30min)

15:30 (30min)
Tom Greever
Tom GreeverAud II

This practical and fun workshop focuses on principles, tactics, and actionable methods for presenting your designs. Whether you design websites, apps or other products, you'll learn how to win over anyone who has influence over the project--with the goal of creating the best experience for the end user. Using techniques from improvisational theatre, we’ll laugh our way through the process of explaining design to the people around us.

Erik Dahl
Laban Movement Aud. III
Erik DahlAud. III

This workshop is centered around Laban Movement Analysis, a framework that both describes physical movement of the human body and explores our emotional relationship with that movement.

Alberta Soranzo
Design LeadershipRoom 1

In this workshop, we’ll take a look at how to assess the skills of our colleagues (as well as our own) to best shape, inspire and lead a design team that works together (and stays together).

Sarah Horton David Sloan
Accessible UX Strategy for Humane ProductsRoom 2

In this workshop you will learn how to use principles of inclusive user research and accessible user experience to focus product design on creating humane products.

Leah Rader
Leah RaderRoom 5

Participant exercises empower people to explore, describe and interpret their own behavior and thoughts. These exercises create a vital bridge between design researchers and participants—extending the value of conversation and observation. This workshop will familiarize you with many types of participant exercises so you can incorporate them in your next round of research.

17:30End of Sessions

19:00After Party

21:00Dinner

Parties

Welcome Party: Microsoft Portugal

Have a drink with the speakers and mingle with other attendees from all over the globe at this exclusive event. Starts at 18:00 at the Microsoft Portugal building (straight south from the Oceanarium).


Rua Sinais de Fogo
Sponsored by:
After Party: Sunset Boat Cruise

Share a drink with fellow attendees aboard a classic two-story Cacilheiro (Lisbon's passenger boats). Relax in the comfy sofas inside or have a drink outside while you enjoy Lisbon in the sunset.


Parque das Nações Marina
Sponsored by:

Side Activities

We have several discounts available to associations and groups. Discounts are not cumulative, not applicable to Super Early Bird prices and cannot be applied on closed sales.

Dinners

Every day you will be able to join us for dinner and get to know our speakers and other attendees. Or you can choose to join other impromptu groups into one of the several bars and restaurants nearby that overlook the beautiful river Tagus.

Sponsor’s Expo

Also located in the Main Hall, some of our Sponsors will showcase their products in their stands.

Our Sponsors and Supporters

Our Sponsors and Supporters